Maya: Motion Graphics Workflow with MASH

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Carpenteria, CA, 2016.
Main - Online
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Carpenteria, CA, 2016.


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LinkedIn Learning.
Presenter: Scott Pagano
Learn how to incorporate the powerful MASH procedural animation tools-included with the Maya 2016 Extension 2-into your Maya workflow and build more dynamic motion graphics.
The MASH toolkit brings a powerful suite of procedural animation tools into Maya 2016. Procedural methodologies allow for nonlinear play and experimentation, with control networks instead of traditional keyframes. With sophisticated tools for replication, animation, controlled randomness, and instancing, MASH opens up a vast new territory for motion graphics and visual effects creation. From data visualization, to 3D type, to HUD layouts and arrays of geometric objects, Mash provides a powerful, intuitive, and engaging way to create procedural animation systems directly in Maya. Learn how to incorporate MASH in your workflow in these Maya tutorials with mograph designer Scott Pagano. Scott covers the main nodes one by one, and then steps through examples with particles and dynamic 3D type. Plus, see MASH in action in more complex projects: a futuristic UI and an elaborate city animation.
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APA Citation, 7th Edition (style guide)

Pagano, S. (2016). Maya: Motion Graphics Workflow with MASH .

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Pagano, Scott. 2016. Maya: Motion Graphics Workflow With MASH.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Pagano, Scott. Maya: Motion Graphics Workflow With MASH, 2016.

MLA Citation, 9th Edition (style guide)

Pagano, Scott. Maya: Motion Graphics Workflow With MASH, 2016.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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